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MECDC
Final Projects
Week20 1/24/11
Week19 1/17/11
Week18 1/10/11
Week17 1/3/11
Week16 12/20/09
Week15 12/13/10
Week14 12/6/10
Week13: 11/29/10
day |
activity |
assignment |
mon |
CRAPS-DUE
Update
Bluej
Create an applet where a circle will appear
in a random location on the screen each time it is run.
Also in a textbox have the coordinates
of the point.
Mouse Input |
HWJ10 - finish 5 activities from Mouse
Input |
tues |
time
Our first game. We are going to create
a mouse game called TimeClick. The idea of the game is to
click exactly one second apart. It will have 2 textboxes.
One that will be the current time between clicks. And the
other will be the record, which will be the time closest to
1 second.
Runnable
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wed |
Mouse motion, |
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thurs |
Finish colorchooser:
Use this line:
selectedColor = JColorChooser.showDialog(this,
"Choose Background Color", getBackground());
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HWJ11 - Mouse motion,
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fri |
Dialog Boxes
PaintBrush due
Wed beginning of class |
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Week12: 11/22/10
day |
activity |
assignment |
mon |
finish Blackjack
textarea
CRAPS
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tues |
CRAPS due |
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wed |
no school - tgiving |
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thurs |
no school - tgiving |
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fri |
no school - tgiving |
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Week11: 11/15/10
Week10: 11/8/10
Week9: 11/1/10
Week8: 10/25/10
day |
activity |
assignment |
mon |
more work on string
HWJ2 |
HWJ3 |
tues |
add this method below to your work from yest:
/**
* Create a method cheer below will take in a name
* [and if that name was jeff] and then say
* Give me a J - JEFF JEFF JEFF!!!
* notice my capitalizations thats b/c its a
* cheer and cheers cheer loudly.
*/
public void cheer (String name)
{
}
Scanner, |
HWJ4 (counts as 2 hws
10 points) |
wed |
HWJ4 |
HWJ4 (counts as 2 hws
10 points) |
thur |
if
then |
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fri |
kinect
Current events (helpful sites:
nytimes,
cnet, mit,
engadget, cnn,
technews)
more work on if
then |
HWJ5 |
Week7: 10/18/10
Week6: 10/11/10
Week5: 10/4/10
Week4: 9/27/10
day |
activity |
assignment |
mon |
User Interaction
- Create a scene on the moon with a torus (under shapes)
and 3 other objects.
- Create a method spinSize that will spin the torus and
at the same time, make it bigger and then smaller.
- Create a method revolveAround that is going to take in
as a parameter another object called orbitObject and it
will move to that object and then revolve around it.
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Alice
HW5 - 1,5 |
tues |
Jack
the hockey player |
Alice
HW6 - 4,12,13,14 |
wed |
Functions, if/else, random
Review random numbers:
- create a scene where every time space button a ball moves
a random distance between 1-4 meters on a black screen
- (TOGETHER) create a scene where every time space is pressed
the ball moves either left, right, forward,up, down or backward
a random distance between 1-4 meters.
- Create a scene with a switch (controls-switch). Create
a method flipSwitch that whenever the space bar is pressed
it will flip from up to down. Create a function isUp
that will return true if its up or false if its down.
Review if who== |
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thur |
Alice HW7 |
Alice HW7 |
fri |
Bug, |
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Week3: 9/20/10
day |
activity |
assignment |
mon |
Topics in Alice:
- quad view
- Objects
- Do statements
- methods
- orient
- vehicle
- turn to face/point
- move to/toward
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Alice
HW2 (do 3,4,5) |
tues |
Warmup - 6
Alice review:
- math functions
- if then statements
- Loops, while
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Alice
HW 3 |
wed |
- Create a Japanese scene with a fandancer and 2 naginatas.
- Have the fandancer walk back and forth between them
- Have it repeat 2 times
- Try while loops in that scene have the woman walking between
those naginatas. Have here go 1 meter at a time and then
wave her fan each time. Repeat walking back and forth 3
full times.
Discuss world level methods
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thur |
Methods
- On your own, create a scene with a row boat.
- Make a method lookout that will cause
the look guy to move his head back and forth
- Create a method row that will make the
rower row the boat.
- Have the boat be rowed and have the lookout happen forever
in the fog.
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fri |
Look at this site.
In groups of 2, pick one article and give us a brief snyopsis.
Methods - parameters, saving classes
Saving new classes
- Create a scene with 3 people or animals and a beachball
in the middle.
- Create a method rollTowards that takes in a parameter
objectToRollTowards
- Have the ball roll towards that object
- In myFirstMethod, have the ball roll towards each object.
- Add a parameter numOfSpins that will determine the spin
on the ball.
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Alice
HW4(the rest) |
Week2: 9/8/10
Week1: 9/7/10
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