Welcome to Computer Programming

/**
*Text generated by Simple GUI Extension for BlueJ
*Update by Jeff Borland
*
*
**/

import javax.swing.UIManager.LookAndFeelInfo;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseWheelEvent;
import java.awt.event.MouseWheelListener;
import javax.swing.border.Border;
import java.awt.image.*;
import java.util.Scanner; 
import javax.swing.*;


/**
*Description of project goes here 
*Author
*
*
**/

public class PongBall extends BorlandBase {


	//Constructor 
	public void initialize(){

		setWidth(500);
		setHeight(400);
		setScreenLayout(null);
		setBackgroundColor(new Color(192,192,88));


		//Below is for animation
		setAnimation(true);
		setDelay(50);


		//adding components to contentPane panel
	}


	//If you would like something painted when program opens 
	public void paintScreen(Graphics g) 
	{ 

	} 


	//The method below will get called every frame. 
	//its parameter g is the temporary graphics layer 
	public void update(Graphics g)
	{
		//put your code for what should happen each animation
		
	}

	 public static void main(String[] args){
		try{  BorlandBase.main((BorlandBase)(new Object() { }.getClass().getEnclosingClass().newInstance()));  }
		catch (Exception e){e.printStackTrace();}
	}

}