Class Triangle

java.lang.Object
  extended by Triangle

public class Triangle
extends java.lang.Object

A triangle that can be manipulated and that draws itself on a canvas.

Version:
1.0 (15 July 2000)
Author:
Michael Kolling and David J. Barnes

Constructor Summary
Triangle()
          Create a new triangle at default position with default color.
Triangle(int originalX, int originalY)
          Create a new triangle at specified position originalX, originalY
 
Method Summary
 void changeColor(java.lang.String newColor)
          Change the color.
 void changeSize(int newHeight, int newWidth)
          Change the size to the new size (in pixels).
 void makeInvisible()
          Make this triangle invisible.
 void makeVisible()
          Make this triangle visible.
 void moveDown()
          Move the triangle a few pixels down.
 void moveHorizontal(int distance)
          Move the triangle horizontally by 'distance' pixels.
 void moveLeft()
          Move the triangle a few pixels to the left.
 void moveRight()
          Move the triangle a few pixels to the right.
 void moveUp()
          Move the triangle a few pixels up.
 void moveVertical(int distance)
          Move the triangle vertically by 'distance' pixels.
 void slowMoveHorizontal(int distance)
          Slowly move the triangle horizontally by 'distance' pixels.
 void slowMoveVertical(int distance)
          Slowly move the triangle vertically by 'distance' pixels.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Triangle

public Triangle()
Create a new triangle at default position with default color.


Triangle

public Triangle(int originalX,
                int originalY)
Create a new triangle at specified position originalX, originalY

Method Detail

changeColor

public void changeColor(java.lang.String newColor)
Change the color. Valid colors are "red", "yellow", "blue", "green", "magenta" and "black".


changeSize

public void changeSize(int newHeight,
                       int newWidth)
Change the size to the new size (in pixels). Size must be >= 0.


makeInvisible

public void makeInvisible()
Make this triangle invisible. If it was already invisible, do nothing.


makeVisible

public void makeVisible()
Make this triangle visible. If it was already visible, do nothing.


moveDown

public void moveDown()
Move the triangle a few pixels down.


moveHorizontal

public void moveHorizontal(int distance)
Move the triangle horizontally by 'distance' pixels.


moveLeft

public void moveLeft()
Move the triangle a few pixels to the left.


moveRight

public void moveRight()
Move the triangle a few pixels to the right.


moveUp

public void moveUp()
Move the triangle a few pixels up.


moveVertical

public void moveVertical(int distance)
Move the triangle vertically by 'distance' pixels.


slowMoveHorizontal

public void slowMoveHorizontal(int distance)
Slowly move the triangle horizontally by 'distance' pixels.


slowMoveVertical

public void slowMoveVertical(int distance)
Slowly move the triangle vertically by 'distance' pixels.